Game On!
Game On!
As a game designer/developer, I keep myself up to date with the latest features of game design tools and engines. Currently, I work with Unreal Engine 5.3 and 5.4, Maya 2024, Substance Painter, and Substance Designer.
Global Game Jam, SCAD (2024)
I participated as a Jammer in a 48-hour game development marathon. My role encompassed ideation, game art design including 3D modeling, look development in Maya, texturing in Substance Painter, level design in Unreal Engine, and project management.